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    4hit rindo

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    Nandaryu

    Posts : 296
    Join date : 2009-05-18
    Location : Zama-shi, Japan

    4hit rindo

    Post  Nandaryu on Mon Aug 17, 2009 11:02 am

    Discussed this earlier today, yes this is just for fun, not for actually practical use.

    If I am doing the math correctly would need 118 stp to get 25tp return per swing on a rindo.

    (xx=stp 1.xx * 11.5 = tp/hit, 218 x 11.5 = 25.07)

    gear setup
    rindo 16 rose strap 20 = 36
    head X neck almah torque 2 brutal earring 1 attila earring 1 = 4
    jse body 9 hachi hands 8 rajas 5 ecph ring 1 =23
    bushido 1 waist x jse pants 6 hachi feet 5 = 12
    36+4+23+12=75
    core sam at 75 = 25
    stp full merit = 10
    spageti marinara 7
    75+25+10+7=117
    short 1 can have hq hachi hands +9 usu feet +7 and haraldr(rainy weather)+5 white thal+2 to get that last 1 just low chance of obtaining them.

    So it is obtainable, but at the cost of halfass gimping oneself, ill stick with 5hit with my soboro(Campaign) for the time being just full timing hachi hands/feet which is tons of fun.

    foxtrot

    Posts : 8
    Join date : 2009-08-24

    Re: 4hit rindo

    Post  foxtrot on Mon Aug 24, 2009 5:01 pm

    Surprised as far as i know its impossible to have a 4 hit with a 450 delay weapon as stp caps @ 100- could be some fun with 480 polearm and /drg tho Mad
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    Nandaryu

    Posts : 296
    Join date : 2009-05-18
    Location : Zama-shi, Japan

    Re: 4hit rindo

    Post  Nandaryu on Tue Aug 25, 2009 2:02 am

    I never heard, or read of a stp cap. If so then that makes sense.

    As for 4hit with polearm would take 93stp.
    wep 13 x stp 1.93 = 25.09
    93 - 35(inherient) = 58 in gear and food rq
    To get this in order from elite gear down to gimpn oneself to amuse oneself
    campaign
    Rose strap 20..........38
    usu feet 7.............31
    Rajas ring 5.............26
    Brutal ear 1.............25
    White thal 4............21
    Chiv Chain 1............20
    ecph ring 1..............19
    now starts to cut into haste build
    hach hands 8...........11
    jse pants 6..............5 (or if your rich usu body/ gl)
    spaggetti................-2 complete (can use hachi feet and will be right at 58stp
    so really only hardship is the pants vice b.haidate or god willing usu body

    outside campaign
    its impossible max in gear is 49 and 7 food = 56 short by 2, unless your fighting in the rain but gl on that.

    5hit polearm
    only need 19stp in gear/food very doably even outside campaign
    Yes I like math, and stp makes me understand how to gear DD better for wsing, if i made a mistake with the math/spelling feel free to /poke ridicoul and what not.

    foxtrot

    Posts : 8
    Join date : 2009-08-24

    Re: 4hit rindo

    Post  foxtrot on Tue Aug 25, 2009 2:42 am

    haha awesome # crunching. one question tho are you including capped stp merits? bc doesnt look like it and thatd save a few slots. i know in merit pts if i rock polearm i usually have 5 hit just by using normal 6 hit build from gk. ~24/25'ish tp return from initial penta depending if all hits land and stp gear worn during ws.
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    Nandaryu

    Posts : 296
    Join date : 2009-05-18
    Location : Zama-shi, Japan

    Re: 4hit rindo

    Post  Nandaryu on Tue Aug 25, 2009 3:32 am

    sorry forgot askar body, hachi body, relic, numbers sould still be good.
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    Nandaryu

    Posts : 296
    Join date : 2009-05-18
    Location : Zama-shi, Japan

    Re: 4hit rindo

    Post  Nandaryu on Tue Aug 25, 2009 3:33 am

    yes i am, 35stp inherent is 5/5 merit stp any semi full time sam has this.

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