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    Spell cast

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    Gcat

    Posts : 894
    Join date : 2008-08-23
    Age : 32
    Location : Canton. OH

    Spell cast

    Post  Gcat on Thu Sep 10, 2009 10:54 pm

    K, i guess spellcast is where i want to try now.

    Looks very detailed and from all the coding i took i can understand most of it but im still getting stuck a few places. So, before i run head on into it anyone wanna throw me some tips before i get going on my own thing and there is a way easier way of doing it! lol

    thx


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    Maat cap O THF RNG WAR MNK BLU BLM DRK NIN RDM SAM BRD PLD
    100+3 Alchemy
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    Klonen

    Posts : 991
    Join date : 2008-10-09

    Re: Spell cast

    Post  Klonen on Fri Sep 11, 2009 1:04 am

    show me your code!
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    Gcat

    Posts : 894
    Join date : 2008-08-23
    Age : 32
    Location : Canton. OH

    Re: Spell cast

    Post  Gcat on Fri Sep 11, 2009 1:07 am

    just basic code i got from blm forums right now.... i'll work on it tomm and get it on here


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    Daleven
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    Age : 33
    Location : Sudbury, ON

    Re: Spell cast

    Post  Daleven on Fri Sep 11, 2009 8:29 am

    I need to get spellcast set up too. Dunno if I want to really use it for everything, maybe just a few simple things like Prudence/Uggy. My equip scripts let me do almost everything easy enough, so no point in getting too thorough with Spellcast imo

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    Re: Spell cast

    Post  Guest on Sat Sep 12, 2009 2:20 am

    yeah my mind is going buggy atm trying to figure this out, been so long since i've done any xml that now i dont really remember any of it. I figure nin would be the easiest of all mine but not trying to figure out how to get it to switch groups based on sub, use certain gear for certain WS's along with switching to nin feet for dusk/dawn times after cast for kiting is really messing with my head along with trying to figure out how to put variables in. I dont have all of it in atm but this is what i've got so far.

    Code:
    <?xml version="1.0" ?>
    <spellcast>
            <config
                            RequireVersion="2.30"
                            Debug="true"
                            HideErrors="false"
                            ShowGearSwaps="False"
                            />

            <variables>
                    <var name="whatever">DefaultValue</var>
            </variables>

            <sets>
                    <group default="yes" name="DD">
                            <set name="Standard">
                                    <main lock="yes">Senjuinrikio</main>
                                    <sub lock="yes">Perdu Blade</sub>
                                    <ammo lock="yes">Fire Bomblet</ammo>
                                    <head>Walahra Turban</head>
                                    <neck>Hope Torque</neck>
                                    <lear>Suppanomimi</lear>
                                    <rear>Brutal Earring</rear>
                                    <body>Ninja Chainmail +1</body>
                                    <hands>Ninja Tekko +1</hands>
                                    <lring>Ulthalam's Ring</lring>
                                    <rring>Blood Ring</rring>
                                    <back>Cerberus Mantle</back>
                                    <waist>Swift Belt</waist>
                                    <legs>Byakko's Haidate</legs>
                                    <feet>Ninja Kyahan +1</feet>
                            </set>
                            <set name="Resting" BaseSet="Standard">
                            </set>
                            <set name="Engaged" BaseSet="Standard">
                            <hands>Dusk Gloves</hands>
                            <feet>Fuma Sune-ate</feet>
                            </set>
                            <set name="Jin" BaseSet="Engaged">
                            <head>Shura Zunari Kabuto</head>
                            <neck>Breeze Gorget</neck>
                            <lear>Triumph Earring</lear>
                            <body>Haubergeon +1</body>
                            <hands>Ninja Tekko +1</hands>
                            <rring>Flame Ring</rring>
                            <waist>Warwolf Belt</waist>
                            <feet>Marine M Boots</feet>
                            </set>
                      <set name="Ku" BaseSet="Jin">
                            <neck>Hope Torque</neck>
                            <hands>Bandomusha Kote</hands>
                      </set>
                    </group>
                
                <group name="DRK">
                </group>
            </sets>

            <rules>
                    <!-- "default" sets -->
                    <if spell="autoset">
                            <action type="equip" when="resting" set="Resting" />
                            <action type="equip" when="idle" set="Standard" />
                            <action type="equip" when="engaged" set="Engaged" />
                    </if>
                    <!-- default "aftercast" -->           
                    <if NotStatus="Engaged">
                            <action type="equip" when="aftercast" set="Standard" />
                    </if>
                    <else>
                            <action type="equip" when="aftecast" set="Engaged" />
                    </else>
                    <!-- Weapon skill -->         
                    <if Type="WeaponSkill" NotTPLT="100">
                            <action type="castdelay" delay=".2" />
                            <action type="Equip" when="Precast" set="WeaponSkill" />
                    </if>
            </rules>
    </spellcast>

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